AFFWORLD
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Mobile app development · Dubai

Apps people keep on their home screen.

iOS and Android from one codebase, designed around what your users do every day — book a stay, answer a lead, check a booking, pay with a card. We design it, build it, publish it in both stores under your name, and keep it updated.

Mybookings on a phone
OneX Properties on a phone
Propfusion CRM on a phone
2stores, one codebase
Flutternative performance on both
TestFlightbefore every release
Yoursdeveloper accounts & code
What we build

Four kinds of app we ship repeatedly.

Each has a proven architecture behind it, which is why we can quote fixed prices and short timelines.

Booking & guest appsSearch, availability, secure checkout, guest accounts, push updates — for stays, hotels, venues and services.
Agent & team appsThe CRM in an agent's pocket: leads, calls, viewings, deal status and notifications — works offline at a viewing.
Consumer & membership appsCards, wallets, rewards, content and community — with sign-in, payments and analytics built in.
Brand & membership appsLoyalty, offers, content and account management for brands that want a permanent place on the home screen.
Live in the stores

Apps we run today.

Open the cases to see the full product behind each app — the API, the admin, the web platform it shares data with.

Mybookings on a phone
NerixPay on a phone
OneX Properties on a phone
Seven Seas Hotel on a phone
Propfusion CRM on a phone
How an app project runs

From brief to both stores.

The same four stages as every project, with the app-specific steps made explicit — the ones that catch first-time app owners out.

IDiscover

Who uses the app, on which phones, in which situations. Scope, fixed price, timeline — and we open your Apple and Google developer accounts in your name on day one, because store approval takes time.

IIDesign

A clickable prototype on your own phone: every screen, gesture and empty state. Store screenshots and the listing are designed here too.

IIIBuild

Weekly builds to TestFlight and Google internal testing. Push, payments, sign-in and offline sync tested on real devices. The API and admin ship alongside.

IVPublish & grow

We handle store review, respond to Apple's questions, and release. Then crash monitoring, analytics, OS updates and new features on a retainer.

Always included

What "app delivered" means.

In the app

  • iOS and Android from one Flutter codebase
  • Push notifications, deep links, in-app messaging
  • Payments, sign-in (Apple, Google, phone, email)
  • Offline mode and background sync where needed
  • Maps, chat, camera as scoped
  • Accessibility, dark mode, multiple languages

Around the app

  • App Store & Google Play listings, screenshots, review handling
  • Backend API and admin panel, or integration with your existing platform
  • Crash reporting, analytics and performance monitoring
  • Developer accounts, certificates and keys — all in your name
  • Release process documented for future updates
  • 30-day warranty, then retainer for OS updates and features
Questions

Before you build an app.

Do I really need an app, or is a mobile website enough?

Honest answer: often a great mobile website is enough. You need an app when users return daily, need push notifications, work offline, use the camera or Bluetooth, or expect to pay with one tap. We tell you which on the discovery call — several of our clients started with the website and added the app when the numbers justified it.

How long does it take?

A focused app with an existing backend: typically 8–12 weeks to both stores. A full product with API, admin and app: 3–5 months. Store review adds days, not weeks, when the listing is prepared properly — which we do during Design.

Who owns the app and the accounts?

You do. Apple and Google developer accounts are opened in your company's name; the code, certificates and keys are handed over. See what you receive.

What happens with iOS and Android updates?

Every year both platforms change. On a retainer we keep the app compatible, update dependencies and re-test on new devices before the OS ships publicly.

All services
Start a project

Your app, in both stores.

Tell us who the app is for and what it must do. We will show you the fastest route to the App Store and Google Play.